
Ceramics 1
Ceramics 1
Unity-Principle of Design
Unity-Principle of Design
Unity-Principle of Design
Unity-Principle of Design
Unity-Principle of Design
Unity-Principle of Design

Lines are everywhere. You can see lines in the grain of a piece of wood or in the cracks on a sidewalk.
In art, Line is an element of art that is the path of a moving point through space.
Lines are used to:
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Create boundaries between shapes
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Create boundaries between colors, textures or values
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Lead the eye from one space to another
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Create textures
-
Suggest emotional qualities
Lines are everywhere. You can see lines in the grain of a piece of wood or in the cracks on a sidewalk.
In art, Line is an element of art that is the path of a moving point through space.
Lines are used to:
-
Create boundaries between shapes
-
Create boundaries between colors, textures or values
-
Lead the eye from one space to another
-
Create textures
-
Suggest emotional qualities
Classwork & assignments
Grid drawing is a very old technique of transferring images (from sketches to a full size canvas or fresco, etc...)
Always make sure that the number of squares on the original picture and your working area are exactly the same (even if the size of the squares are bigger on the paper). This is because no matter how many times bigger (or smaller) you make the drawing, the proportions and dimensions can only stay the same if the number of boxes (squares) matches exactly.
Make sure you follow all steps below.
2.3.2 The Van Eycks and Rogier van der Weyden
Texture- Element of Art
Texture refers to how things feel or look as if they might feel if touched.
Some adjectives used to describe textures are smooth, soft, fine, rough, fuzzy, sharp, prickly, billowy, hard, bumpy.
Anything that has a surface has some type of texture. Texture is the way a surface looks and feels.
When you actually touch something it is called tactile or actual texture. You can touch the texture of a smooth surface or an uneven rough surface of a painting. A collage is a picture created with many different types tactile texture.
When you see something and you can guess or remember how those objects feel, that is visual, implied or simulated texture; the illusion of a three dimensional surface.
The artist tries to draw or paint objects so that they appear to have texture. He/she will attempt to make the silk look shiny or a rock look rough and coarse. Artists do this in 2D art using various types of marks, techniques, tools and media.



Actual texture is the real thing. It is the actual way a surface feels when it is felt or touched, such as rough, smooth, soft, hard, silky, slimy, sticky, etc. 3-D art such as sculpture and architectural structures are tactile in nature because they can be felt. An example of real texture would be wood, sandpaper, canvas, rocks, glass, granite, metal, etc.
Even the brush strokes used in a painting can create a textured surface that can be felt and seen. The building up of paint on the surface of a canvas or board, so that it creates actual texture, is called impasto. Painters may choose to apply their paints thickly or thinly depending on overall effect that is wished to be achieved.
Implied texture is not real texture. All textures you observe in photographs are visual textures. No matter how rough objects may seem to appear in a photograph, the surface of the photograph is always going to be smooth and flat to the touch.
Artists can create the illusion of texture in their paintings by simulation or implying it through the use of various art elements such as line, shading and color. It is created by repeating lines, dot or other shapes to create a pattern. Varying the size, density, and orientation of these marks will produce other desired effects as well.

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